Mina Amiri Kalvøy ☄ Berlin
Recently graduated with a Visual Communication MA from Kunsthochschule Weißensee.
Currently a Master Researcher and Department assistant at Kunsthochschule Weißensee,
and teaching a Visual & Experience Design class at UE Germany.
"Quest for the Self" is the second instalment of The Waiting Room (2022-), an ongoing web-based work of interactive fiction inspired by the phenomenon of reality shifting. As with the first instalment in the series (see below), in "Quest for the Self" readers take control of a character in search for something yet to be revealed. Readers enter a chat room and are presented with the character's personal notes, as well as questionnaires and tests from a guide. Can they be trusted?
The Waiting Room (2022-) is an ongoing web-based work of interactive fiction inspired by reality shifting – a phenomenon described as "transcending" one's consciousness to a desired reality. In the first instalment "The Waiting Room", readers take control of a character lost in the search for entertainment, navigating between rooms through a text-based interface to reveal the character's backstory. Each room's description is randomly generated, ensuring unique play-throughs.
GAN trained on a dataset of black metal logos using RunwayML, generating a set of non-existing, illegible GAN metal logos. Later hand embroidered on clothing.
A LARP based on research done on the BER Airport. It consists of 11 characters, a backstory, campaigns and rules.
502201 Magazine [2018-19]
Digital anti-magazine engaging readers in discussions about contemporary societal issues. Co-founder, curator and designer.
Showcases work and interviews from designers who joined the Alliance Graphique Internationale between 2007 and 2017.
My bachelor research project inspired by my Iranian mother's past and experiences.